Thursday, October 21, 2010

Twenty Rules for Making Good Design by Timothy Samara

TWENTY RULES FOR MAKING GOOD DESIGN

1. Have a concept.

2. Communicate- don't decorate.

3. Speak with one visual voice.

4. Use two typeface families, maximum. OK, maybe three?

5. Use the one-two punch!.

6. Pick colors on purpose.

7. If you can do it with less, then do it.

8. Negative space is magical- create it, don't just fill it up

9. Treat the type as image, as though it's just as important.

10. Type is only type when it's friendly.

11. Be universal; remember that it's not about you.

12. Squish and separate.

13. Distribute light and dark like firecrackers and the rising sun.

14. Be decisive. Do it on purpose-- or don't do it at all.

15. Measure with your eyes: design is visual.

16. Create images- don't scavenge.

17. Ignore fashion. Seriously.

18. Move it! Static equals dull.

19. Look to history, but don't repeat it.

20. Symmetry is the ultimate evil.


I had the great opportunity of working with Timothy Samara in my type classes, Typography I & II. A very regimented teacher who works week to week in an organized fashion handing out homework sheets that CLEARLY outline exactly what needs to be done for the next week; so there's really no excuse NOT to have your homework done for him, EVER.

The list above comes from one of his many published books on design. This particularly helpful list of things to remember when designing comes from his book Design Elements: A Graphic Style Manual which I bought online from Amazon for a good price. It's a really good book; if you're serious about design, Graphis Platinum Award-Winning, Timothy Samara's Design Elements book is a great addition to any commercial graphic artists reference library.


      

Tuesday, October 5, 2010

Inspirational Type II

Neutraface - House Industries
Runway - House Industries

Inspirational Type I

Luxury (Text & Display) - House Industries
Memoriam - Canada Type
Requiem - Hoefler & Frere-Jones
Requiem - Hoefler & Frere-Jones



Tuesday, September 21, 2010

Nightmares


I sometimes have this dream where I am awake with just my eyes open, but I can't speak or move my body whatsoever. In this piece, the typography serves as anxiety and racing fearful thoughts going through my head when I realize that my body is completely immobile despite the fact that I AM awake. Though rare, when this nightmare takes over, I find myself fighting to break free and wake up. My inside is very much alive, wanting to come out.

Houdini Bus Poster


My concept for this Houdini poster was to freeze the typography under water so that it would give the illusion of being trapped. Instead of using digital type, I used foil and paper to create the letters and I photographed the letters frozen under water and enhanced it in Photoshop.